This activity provides a creative, interactive exercise following students’ identification of 3 fictional characters which represent them in which the class collectively creates a game avatar, social media profile, and corporate data profile for the fictional characters identified by the students. The discussion throughout this activity allows students to critically reflect upon the constraints and affordances of virtual identity systems and gain a new awareness of corporate data collection practices.
MATERIALS
PREPARATION
Instructors should identify an avatar design system for students to use as well as to analyze (in terms of the affordances, features, and constraints of the system). Instructors may want to provide instructions in the form of slides or a handout on how to customize and export the avatar as an image file.
Example Avatar Customization & Export Screenshots: